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Subscribe to this list via RSS Blog posts tagged in v-ray
40861

b2ap3_thumbnail_Promo_Banner_GENERIC_Late_01_660x360px.jpg

 

Early bird pricing - until September 15, 2015 - get 40% off V-Ray for 3ds Max 1.5 to 3.2 Upgrades.

  • Upgrade to V-Ray 3.0 workstation license for $580
  • Upgrade to V-Ray 3.0 workstation license and 5 render nodes for $840
  • Upgrade to V-Ray 3.0 workstation license and 10 render nodes for $1090

Upgrade pricing - from September 16 through December 18, 2015 - get 30% off:

  • Upgrade to V-Ray 3.0 workstation license for $680
  • Upgrade to V-Ray 3.0 workstation license and 5 render nodes for $980
  • Upgrade to V-Ray 3.0 workstation license and 10 render nodes for $1270

Compare 1.5 to 3.2 and see for yourself!

Let me know if I can help you out with your upgrades!

Thanks,

Steve

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Tagged in: 3ds Max promo v-ray
6836

A new update to V-Ray 3.0 for Maya Beta is now available. If you’re participating in the public beta, be sure to download this latest version. 

Some of the new features and updates include:

•  Support for Maya 2015 (Windows and Linux)
•  Support for direct rendering of XGen splines and archives in Maya 2015
•  Support for Open Shading Language - VRayOSLMtl and VRayOSLTex
•  VRayMesh: Added VRayPointParticleMtl material for shading point particles from .vrmesh/Alembic files
•  Support for rendering Bifrost meshes and materials
•  Deep output from the VRayEnvironmentFog and Maya fluids
•  Intel Embree now supports proxies and instances
•  Simplified render settings user interface (Alpha)

For more information, check out the the full feature list for this update.

For those of you that still haven’t registered for the Beta program, there’s still time to join. 

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Tagged in: beta Maya v-ray